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BlueprintUtils

Overview

The BlueprintUtils module provides a structure FDynamicParameter to represent dynamic parameters that can be used in Blueprints. This structure includes properties such as the parameter's ID, display name, type, and default value.

Properties

Type

Name

Access

Description

FName

Id

Public

The unique identifier for the dynamic parameter.

FText

DisplayName

Public

A human-readable name for the dynamic parameter.

EDynamicParameterType

Type

Public

The data type of the dynamic parameter (Float, Int, String). Default is String.

FString

DefaultValue

Public

The default value of the dynamic parameter as a string.

Functions

Return Type

Signature

Description

void

LogDynamicParameter(const FDynamicParameter& Parameter)

Logs the details of a FDynamicParameter to the console for debugging purposes.

Usage & Implementation Notes

  • None

22 May 2026