ULimenCoreStatics
Overview
ULimenCoreStatics is a BlueprintFunctionLibrary that offers a collection of static functions to perform common tasks in Unreal Engine. It includes methods for logging messages at different verbosity levels, retrieving current time and date, managing actors by name or tag, and network-related operations like packet loss measurement.
Properties
Type | Name | Access | Description |
|---|---|---|---|
| None | Public | A struct used to hold two float values. |
Functions
Return Type | Signature | Description |
|---|---|---|
|
| Logs a message at the specified verbosity level. |
|
| Logs a static call message at the specified verbosity level. |
|
| Determines if the game is currently playing in the editor. |
|
| Sets the dynamic global illumination method for a post-process volume. |
|
| Sets the reflection method for a post-process volume. |
|
| Retrieves the current time as formatted text. |
|
| Retrieves the current date as formatted text. |
|
| Finds an actor by its name in the world context. |
|
| Finds an actor by a specific tag in the world context. |
|
| Retrieves the type of the current world (e.g., Game, Editor). |
|
| Checks if two locations are reachable by navigation. |
|
| Retrieves the default map for the game. |
|
| Retrieves the transition map for the game. |
|
| Sets a character at a specific index in a string. |
|
| Retrieves the title of the project from the configuration file. |
|
| Retrieves the version of the project from the configuration file. |
|
| Retrieves the copyright notice from the configuration file. |
|
| Measures packet loss for a player controller's network connection. |
Usage & Implementation Notes
Threading Constraints: Functions are designed to be called from any thread, but some operations may require the main game thread.
Replication Requirements: None.
Memory Lifetime Management: Functions manage memory internally and do not require manual memory management.
Initialization Dependencies: Depends on the availability of
UGameMapsSettingsand other engine components.