LimenGameSettings Module
Subsystem Breakdown
Threading & Parallelism
Class Name | Role |
|---|---|
FLimenGameSettingsModule | Manages the initialization and shutdown of the Limen game settings module. |
Configuration Management
Class Name | Role |
|---|---|
Manages game settings within the Limen framework. | |
Manages the camera shake setting within the game, allowing for enabling or disabling camera shakes. | |
Manages the display of tutorial messages within the game. |
Developer Tools
Class Name | Role |
|---|---|
Manages developer-specific settings for the Limen game module. |
Design Philosophy
The LimenGameSettings module is designed to provide a comprehensive and flexible framework for managing various aspects of game settings, including camera shake, general game settings, and developer-specific configurations. This modular design ensures that each component can be easily maintained and extended independently.
Recommended Integration
Initialization and Shutdown: Integrate the
FLimenGameSettingsModuleat the start and end of your game to ensure proper setup and cleanup.Customization: Use the
ULimenGameSettingsSubsystemto customize various settings such as camera shake and tutorial messages based on user preferences or game mode.Developer Features: Leverage the
ULimenGameSettingsDeveloperSettingsclass to provide additional features and options for developers, enhancing productivity and testing capabilities.