ALimenLineTraceWeapon
Overview
ALimenLineTraceWeapon is a subclass of ALimenWeapon. It implements a line trace-based firing method, which likely involves tracing a line from the weapon's position to determine where projectiles should be spawned or effects applied. This class is designed to be used in Unreal Engine 5 with Blueprints and C++.
Properties
Type | Name | Access | Description |
|---|---|---|---|
UClass* | FireMethodClass | Protected | The class of the fire method used by this weapon, specifically |
Functions
Return Type | Signature | Description |
|---|---|---|
void | ALimenLineTraceWeapon() | Constructor for |
Usage & Implementation Notes
The weapon uses a line trace method for firing, which involves tracing a line from the weapon's position to determine where projectiles should be spawned or effects applied.
The
FireMethodClassis set in the constructor to ensure that the correct fire method is used when the weapon fires.