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ALimenLineTraceWeapon

Overview

ALimenLineTraceWeapon is a subclass of ALimenWeapon. It implements a line trace-based firing method, which likely involves tracing a line from the weapon's position to determine where projectiles should be spawned or effects applied. This class is designed to be used in Unreal Engine 5 with Blueprints and C++.

Properties

Type

Name

Access

Description

UClass*

FireMethodClass

Protected

The class of the fire method used by this weapon, specifically ULimenLineTraceFireMethod.

Functions

Return Type

Signature

Description

void

ALimenLineTraceWeapon()

Constructor for ALimenLineTraceWeapon, initializes the base class and sets the FireMethodClass to ULimenLineTraceFireMethod.

Usage & Implementation Notes

  • The weapon uses a line trace method for firing, which involves tracing a line from the weapon's position to determine where projectiles should be spawned or effects applied.

  • The FireMethodClass is set in the constructor to ensure that the correct fire method is used when the weapon fires.

22 May 2026