Limen Framework 0.1 Help

LimenLogMacros

Overview

The LimenLogMacros header file provides macros to facilitate logging within the LimenCore plugin. These macros enhance standard UE4 logging by including instance and class names, making it easier to trace logs back to specific objects or functions.

Properties

Type

Name

Access

Description

None

None

None

No significant properties are defined in this class.

Functions

Return Type

Signature

Description

None

LIMEN_LOG(CategoryName, Verbosity, CallingObject, FormatString , ...)

Logs a message with the specified verbosity level, including the instance and class names of the calling object.

None

STATIC_LIMEN_LOG(CategoryName, Verbosity, CallingFunctionString, FormatString , ...)

Logs a static message with the specified verbosity level, including the name of the calling function.

Usage & Implementation Notes

  • These macros are designed to be used within Unreal Engine 5 projects that utilize the LimenCore plugin.

  • They enhance logging by providing additional context, which is particularly useful in complex systems where tracking logs becomes challenging without such details.

22 May 2026