Limen Framework 0.1 Help

LimenModals Module

Subsystem Breakdown

Threading & Parallelism

Class Name

Role

FLimenModalsModule

Manages the lifecycle of the Limen Modals module within the Unreal Engine.

Class Name

Role

LimenGenericModalWidget

A generic modal widget that can be used to display a title and content with an option to accept or dismiss.

ULimenModalsSubsystem

Manages the display of various types of modals within the game.

Configuration & Settings

Class Name

Role

ULimenModalsDeveloperSettings

Manages developer settings for the Limen Modals system, allowing customization of modal classes.

Design Philosophy

The LimenModals module is designed to provide a robust and flexible system for managing modals within Unreal Engine games. It aims to simplify the process of displaying various types of modals by providing a generic widget and a subsystem that handles their lifecycle. Additionally, it includes developer settings to allow customization of modal classes, ensuring that the system can be tailored to meet specific project requirements.

  • Developers can use LimenModals to easily display modals throughout their game with minimal setup.

  • The modular design allows for easy expansion and addition of new types of modals.

  • Developer settings provide flexibility in customizing modal classes, enabling a wide range of customization options.

22 May 2026