LimenModals Module
Subsystem Breakdown
Threading & Parallelism
Class Name | Role |
|---|---|
FLimenModalsModule | Manages the lifecycle of the Limen Modals module within the Unreal Engine. |
Modal Management
Class Name | Role |
|---|---|
A generic modal widget that can be used to display a title and content with an option to accept or dismiss. | |
Manages the display of various types of modals within the game. |
Configuration & Settings
Class Name | Role |
|---|---|
Manages developer settings for the Limen Modals system, allowing customization of modal classes. |
Design Philosophy
The LimenModals module is designed to provide a robust and flexible system for managing modals within Unreal Engine games. It aims to simplify the process of displaying various types of modals by providing a generic widget and a subsystem that handles their lifecycle. Additionally, it includes developer settings to allow customization of modal classes, ensuring that the system can be tailored to meet specific project requirements.
Recommended Integration
Developers can use LimenModals to easily display modals throughout their game with minimal setup.
The modular design allows for easy expansion and addition of new types of modals.
Developer settings provide flexibility in customizing modal classes, enabling a wide range of customization options.