ULimenObjectiveDataAsset
Overview
ULimenObjectiveDataAsset is a data asset class used to store and manage objective-related data such as unique names, titles, and descriptions. It inherits from UDataAsset and provides properties that can be edited in the Unreal Editor.
Properties
Type | Name | Access | Description |
|---|---|---|---|
FName | UniqueName | EditDefaultsOnly | A unique name for the objective. |
FText | Title | EditDefaultsOnly, BlueprintReadWrite | The title of the objective that can be accessed in Blueprints. |
FText | Description | EditDefaultsOnly, BlueprintReadWrite | A description of the objective that can be accessed in Blueprints. |
Functions
No significant functions are defined in this class.
Usage & Implementation Notes
This class is intended to be used as a data asset for storing objective information.
The properties
UniqueName,Title, andDescriptioncan be edited directly in the Unreal Editor or accessed via Blueprints.