Limen Framework 0.1 Help

LimenOnlineManager Module

Subsystem Breakdown

Threading & Parallelism

Class Name

Role

FLimenOnlineManagerModule

Manages the initialization and shutdown of the Limen Online module. This class ensures that all necessary components are properly set up and torn down, ensuring a smooth start and end to the online session.

Online Functionality

Class Name

Role

ILimenOnlineManagerInterface

Interface for managing online lobby functionalities. This interface defines the methods that must be implemented by any class that wants to interact with the online lobby system. It ensures consistency and provides a clear contract for how different parts of the application can communicate with the online functionality.

Steam Integration

Class Name

Role

ULimenSteamOnlineManager

Manages Steam matchmaking and lobby functionalities for online gameplay. This class specifically handles interactions with the Steam platform, providing methods to create lobbies, join matches, and manage player sessions within a Steam environment.

Design Philosophy

The LimenOnlineManager module is designed to provide a robust framework for managing online functionalities in a game or application. By separating concerns into distinct subsystems such as Threading & Parallelism, Online Functionality, and Steam Integration, the module ensures that each component can be developed, tested, and maintained independently. This modular approach not only enhances scalability but also improves maintainability, making it easier to add new features or support additional platforms in the future.

  • Initialization and Shutdown: Use FLimenOnlineManagerModule to initialize and shut down the online module at the start and end of your application lifecycle.

  • Online Lobby Management: Implement the ILimenOnlineManagerInterface to create, manage, and interact with online lobbies. This allows for a consistent interface across different parts of your application that need to access online functionalities.

  • Steam-Specific Features: Utilize ULimenSteamOnlineManager to integrate Steam-specific features such as matchmaking and lobby management. This ensures that the module can be easily extended or modified if support for other platforms is needed in the future.

By leveraging these subsystems, developers can efficiently manage online functionalities within their applications, ensuring a smooth and seamless user experience.

22 May 2026