ULimenToggle
Overview
ULimenToggle is an interface that provides blueprint callable events for turning on and off a state. It is intended to be implemented by classes that need to handle state transitions based on controller and instigator inputs.
Functions
Return Type | Signature | Description |
|---|---|---|
void |
| Event called when the state should be turned on. This function is intended to be overridden in classes that implement this interface. |
void |
| Event called when the state should be turned off. Similar to |
Usage & Implementation Notes
This interface does not require any special threading constraints or replication requirements.
Implementing classes must provide concrete implementations for
TurnOnandTurnOff.Memory lifetime management should be handled by the implementing class, ensuring that resources are properly allocated and deallocated as needed.