FLimenAbilitySystemModule
Overview
The FLimenAbilitySystemModule class is responsible for initializing and shutting down the Limen Ability System module. It inherits from IModuleInterface, which provides the necessary hooks for Unreal Engine's module system to manage the lifecycle of the module.
Properties
Type | Name | Access | Description |
|---|---|---|---|
None | None | None | No significant properties defined in this class. |
Functions
Return Type | Signature | Description |
|---|---|---|
void | StartupModule() override | Called when the module is loaded. Initializes the Limen Ability System. |
void | ShutdownModule() override | Called when the module is unloaded. Cleans up resources used by the system. |
Usage & Implementation Notes
This module does not require any special threading constraints or replication.
Proper initialization and cleanup of the ability system are handled in
StartupModuleandShutdownModule, respectively.No memory lifetime management specific to this module is required, as it primarily manages the lifecycle of the ability system.