FLimenAIModule
Overview
The FLimenAIModule class is a module interface for the Limen AI plugin. It overrides the StartupModule and ShutdownModule functions to handle the initialization and cleanup of the AI system when the module is loaded or unloaded, respectively.
Properties
Type | Name | Access | Description |
|---|---|---|---|
FBlackboardKeySelector | OutLocation | EditAnywhere | The key where the actor's location will be stored. |
FBlackboardKeySelector | Target | EditAnywhere | The key that contains the reference to the target actor whose location is to be retrieved. |
Functions
Usage & Implementation Notes
This module does not require any special threading constraints or replication.
Memory lifetime management is handled internally by Unreal Engine's module system.
No initialization dependencies are specified in this code snippet.
22 May 2026