Limen Framework 0.1 Help

FLimenAIModule

Overview

The FLimenAIModule class is a module interface for the Limen AI plugin. It overrides the StartupModule and ShutdownModule functions to handle the initialization and cleanup of the AI system when the module is loaded or unloaded, respectively.

Properties

Type

Name

Access

Description

FBlackboardKeySelector

OutLocation

EditAnywhere

The key where the actor's location will be stored.

FBlackboardKeySelector

Target

EditAnywhere

The key that contains the reference to the target actor whose location is to be retrieved.

Functions

Return Type

Signature

Description

void

StartupModule()

Initializes the Limen AI module.

void

ShutdownModule()

Cleans up and shuts down the Limen AI module.

Usage & Implementation Notes

  • This module does not require any special threading constraints or replication.

  • Memory lifetime management is handled internally by Unreal Engine's module system.

  • No initialization dependencies are specified in this code snippet.

22 May 2026