ULimenAttackAbilityInterface
Overview
The ULimenAttackAbilityInterface is an interface that specifies methods for retrieving the damage and range of an ability. It is intended to be implemented by classes representing specific attack abilities in the game.
Properties
Type | Name | Access | Description |
|---|---|---|---|
None | None | None | No significant properties defined in this class. |
Functions
Return Type | Signature | Description |
|---|---|---|
float | GetAbilityDamage() const | Returns the damage value of the ability. |
float | GetAbilityRange() const | Returns the range value of the ability. |
Usage & Implementation Notes
This interface is designed to be implemented by classes that represent specific attack abilities.
Implementing classes must provide concrete implementations for
GetAbilityDamageandGetAbilityRange.
22 May 2026