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ULimenAttackAbilityInterface

Overview

The ULimenAttackAbilityInterface is an interface that specifies methods for retrieving the damage and range of an ability. It is intended to be implemented by classes representing specific attack abilities in the game.

Properties

Type

Name

Access

Description

None

None

None

No significant properties defined in this class.

Functions

Return Type

Signature

Description

float

GetAbilityDamage() const

Returns the damage value of the ability.

float

GetAbilityRange() const

Returns the range value of the ability.

Usage & Implementation Notes

  • This interface is designed to be implemented by classes that represent specific attack abilities.

  • Implementing classes must provide concrete implementations for GetAbilityDamage and GetAbilityRange.

22 May 2026