FLimenCreditsModule
Overview
The FLimenCreditsModule class is a module interface for managing the startup and shutdown of the Credits module in the LimenCore plugin. It inherits from IModuleInterface and overrides the StartupModule and ShutdownModule functions to handle initialization and cleanup tasks respectively.
Properties
Type | Name | Access | Description |
|---|---|---|---|
TArray | CreditsSections | EditAnywhere, Config | Array of credit sections that can be customized in the project settings. |
Functions
Return Type | Signature | Description |
|---|---|---|
void | StartupModule() override | Initializes the Credits module. Currently empty. |
void | ShutdownModule() override | Cleans up resources used by the Credits module. Currently empty. |
TArray | GetCredits() | Returns an array of credit sections configured in the developer settings. |
Usage & Implementation Notes
This class is intended to be used within the Unreal Engine editor for project-specific configuration.
The
GetCreditsfunction provides a convenient way to access the configured credit sections from blueprints.The overridden methods (
GetContainerName,GetCategoryName,GetSectionName) ensure that this settings category appears correctly in the editor's settings menu.