ULimenCreditsDeveloperSettings
Overview
ULimenCreditsDeveloperSettings is a subclass of UDeveloperSettings used to manage and store credit sections in the project's configuration. It provides a blueprint-accessible function to retrieve these credits and overrides several methods to categorize and display settings within the Unreal Engine editor.
Properties
Type | Name | Access | Description |
|---|---|---|---|
TArray | CreditsSections | EditAnywhere, Config | Array of credit sections that can be customized in the project settings. |
Functions
Return Type | Signature | Description |
|---|---|---|
TArray | GetCredits() | Returns an array of credit sections configured in the developer settings. |
Usage & Implementation Notes
This class is intended to be used within the Unreal Engine editor for project-specific configuration.
The
GetCreditsfunction provides a convenient way to access the configured credit sections from blueprints.The overridden methods (
GetContainerName,GetCategoryName,GetSectionName) ensure that this settings category appears correctly in the editor's settings menu.