FLimenDeveloperModule
Overview
The FLimenDeveloperModule class is a module interface for the Limen Developer plugin. It overrides the StartupModule and ShutdownModule functions to handle the initialization and cleanup processes when the module is loaded and unloaded, respectively.
Properties
Type | Name | Access | Description |
|---|---|---|---|
FFilePath | BuildCounterFilePath | EditAnywhere, Config | Path to a text file that contains the build counter number. |
FString | DevelopmentStage | EditAnywhere, Config | The development stage of the project (e.g., "alpha", "beta"). |
Functions
Usage & Implementation Notes
The class uses Unreal Engine's configuration system to store and retrieve build information.
It listens for setting changes in the editor and updates the build info string accordingly.
The build info string is formatted differently based on the current build configuration (Debug, Development, Shipping, Test).