Limen Framework 0.1 Help

FLimenEditorModule

Overview

The FLimenEditorModule class is a module interface for the Limen Editor plugin. It implements the IModuleInterface to handle the startup and shutdown of the module, ensuring proper lifecycle management within Unreal Engine.

Properties (Table: Type | Name | Access | Description)

Type

Name

Access

Description

Functions (Table: Return Type | Signature | Description)

Return Type

Signature

Description

void

StartupModule()

Called when the module is loaded into memory. Initializes any necessary resources or services.

void

ShutdownModule()

Called during shutdown to clean up the module. Performs any necessary cleanup operations.

Usage & Implementation Notes

  • This module does not require special threading constraints, replication, or memory lifetime management.

  • It has no dependencies on other modules for initialization.

22 May 2026