Limen Framework 0.1 Help

LimenFMOD Plugin

Introduction

The LimenFMOD plugin is an essential component of the Limen Framework, designed to provide advanced audio management capabilities within Unreal Engine. By leveraging the FMOD audio engine, this plugin offers developers a robust and flexible solution for handling complex audio scenarios, ensuring high-quality sound playback across various platforms.

Included Modules

Module Name

Description

FLimenFMODModule

Manages the initialization and shutdown of the FMOD audio plugin within Unreal Engine.

ULimenFMODAudioComponent

A custom audio component that extends UFMODAudioComponent and provides functionality to pause playback based on the game's paused state.

ALimenFMODAudioVolume

Manages audio volume control using FMOD events within a defined spatial bounds.

These modules work together to provide comprehensive audio management, enabling developers to create immersive and engaging audio experiences in their games.

22 May 2026