Limen Framework 0.1 Help

FLimenFMODModule

Overview

The FLimenFMODModule class is a module interface for integrating FMOD into Unreal Engine. It handles the startup and shutdown processes, ensuring that the FMOD library is properly initialized when the module loads and cleaned up when it unloads.

Properties (Table: Type | Name | Access | Description)

Type

Name

Access

Description

None

None

None

None

Functions (Table: Return Type | Signature | Description)

Return Type

Signature

Description

void

StartupModule()

Initializes the FMOD audio plugin.

void

ShutdownModule()

Cleans up resources and shuts down the FMOD audio plugin.

Usage & Implementation Notes

  • This module does not require any special threading constraints or replication.

  • Memory lifetime management is handled internally by Unreal Engine's module system.

  • No initialization dependencies are required beyond the standard Unreal Engine environment.

22 May 2026