FLimenFMODModule
Overview
The FLimenFMODModule class is a module interface for integrating FMOD into Unreal Engine. It handles the startup and shutdown processes, ensuring that the FMOD library is properly initialized when the module loads and cleaned up when it unloads.
Properties (Table: Type | Name | Access | Description)
Type | Name | Access | Description |
|---|---|---|---|
None | None | None | None |
Functions (Table: Return Type | Signature | Description)
Return Type | Signature | Description |
|---|---|---|
|
| Initializes the FMOD audio plugin. |
|
| Cleans up resources and shuts down the FMOD audio plugin. |
Usage & Implementation Notes
This module does not require any special threading constraints or replication.
Memory lifetime management is handled internally by Unreal Engine's module system.
No initialization dependencies are required beyond the standard Unreal Engine environment.
22 May 2026