Limen Framework 0.1 Help

FLimenGameMapModule

Overview

The FLimenGameMapModule class is a module interface for managing the startup and shutdown of the Limen Game Map functionality. It inherits from IModuleInterface and overrides the StartupModule and ShutdownModule functions to handle initialization and cleanup tasks specific to the game map module.

Properties

Type

Name

Access

Description

Functions

Return Type

Signature

Description

void

StartupModule()

Initializes the Limen Game Map module.

void

ShutdownModule()

Cleans up resources used by the Limen Game Map module.

Usage & Implementation Notes

  • This module does not require any special threading constraints or replication.

  • Memory lifetime management is handled internally within the StartupModule and ShutdownModule functions.

  • No initialization dependencies are required for this module.

22 May 2026