FLimenGameSettingsModule
Overview
The FLimenGameSettingsModule class is a module interface for managing the lifecycle of the Limen game settings. It inherits from IModuleInterface and provides implementations for the StartupModule and ShutdownModule functions to handle the initialization and cleanup of the module, respectively.
Functions
Usage & Implementation Notes
This module does not require any special threading constraints or replication requirements.
The memory lifetime of this module is managed by Unreal Engine's module system, which handles loading and unloading based on dependencies.
No initialization dependencies are specified in the code provided.
22 May 2026