Limen Framework 0.1 Help

FLimenGameSettingsModule

Overview

The FLimenGameSettingsModule class is a module interface for managing the lifecycle of the Limen game settings. It inherits from IModuleInterface and provides implementations for the StartupModule and ShutdownModule functions to handle the initialization and cleanup of the module, respectively.

Functions

Return Type

Signature

Description

void

StartupModule()

Initializes the Limen game settings module.

void

ShutdownModule()

Cleans up resources used by the Limen game settings module.

Usage & Implementation Notes

  • This module does not require any special threading constraints or replication requirements.

  • The memory lifetime of this module is managed by Unreal Engine's module system, which handles loading and unloading based on dependencies.

  • No initialization dependencies are specified in the code provided.

22 May 2026