FLimenGlobalRandomStreamModule
Overview
The FLimenGlobalRandomStreamModule class is a singleton-like module that initializes and shuts down the global random stream service. It does not have any properties or complex functions beyond basic lifecycle management.
Properties
Type | Name | Access | Description |
|---|---|---|---|
None | None | None | No significant properties are defined in this class. |
Functions
Return Type | Signature | Description |
|---|---|---|
void | StartupModule() override | Initializes the global random stream module. |
void | ShutdownModule() override | Shuts down the global random stream module. |
Usage & Implementation Notes
This module does not require any special threading constraints or replication.
It is a singleton-like class, ensuring that only one instance of the global random stream service exists throughout the application.
No memory lifetime management is required as it is managed by Unreal Engine's module system.