Limen Framework 0.1 Help

LimenMirrors Module

Subsystem Breakdown

Rendering & Scene Capture

Class Name

Role

FLimenMirrorsModule

Manages the initialization and shutdown of the Limen Mirrors module within the Unreal Engine.

ALimenSceneCaptureMirror

A custom gameplay actor that captures the scene and renders it into a mirror-like effect.

Design Philosophy

The LimenMirrors Module is designed to provide developers with an easy-to-use system for adding realistic mirror effects to their Unreal Engine projects. By encapsulating the initialization, shutdown, and rendering logic within dedicated classes, this module ensures that developers can quickly integrate mirror functionality without having to manage complex setup processes.

  • Developers can easily add mirrors to their scenes by placing instances of ALimenSceneCaptureMirror in their levels.

  • The FLimenMirrorsModule class handles the initialization and shutdown of the module, ensuring that all necessary resources are properly managed.

  • This system can be expanded with additional features such as dynamic mirror reflections, different materials for mirrors, and support for multiple mirrors in a single scene.

22 May 2026