Limen Framework 0.1 Help

ULimenNotification

Overview

ULimenNotification is an abstract, non-blueprintable, and hidden Unreal Engine UObject class used primarily for UHT processing. It does not contain any functionality itself but is essential for ensuring proper header generation within the plugin.

Properties

This class has no relevant properties to document based on the provided code.

Functions

This class has no relevant functions to document based on the provided code.

FNotificationParams

Overview

FNotificationParams is a blueprint type struct that encapsulates various properties related to a notification's display characteristics. It allows users to customize the title, message, and display time of a notification through the Unreal Editor.

Properties

Type

Name

Access

Description

bool

bUseCustomDisplayTime

EditAnywhere, BlueprintReadWrite

A boolean indicating whether a custom display time is set.

float

DisplayTime

EditAnywhere, BlueprintReadWrite

The duration for which the notification should be displayed, in seconds. Default value is 3.0 seconds.

FText

NotificationTitle

EditAnywhere, BlueprintReadWrite

The title text of the notification.

FText

NotificationMessage

EditAnywhere, BlueprintReadWrite

The message text of the notification.

Functions

This struct has no relevant functions to document based on the provided code.

FLimenNotification

Overview

FLimenNotification is a utility class designed to encapsulate and manage notification parameters. It provides methods to retrieve these parameters and compare notifications based on their titles and messages.

Properties

Type

Name

Access

Description

FNotificationParams

Params

Private

The internal storage for the notification parameters.

Functions

Return Type

Signature

Description

bool

UseCustomDisplayTime() const

Returns whether a custom display time is set.

float

GetDisplayTime() const

Retrieves the display time of the notification.

const FText&

GetNotificationTitle() const

Retrieves the title text of the notification.

const FText&

GetNotificationMessage() const

Retrieves the message text of the notification.

bool

operator==(const FLimenNotification* Other) const

Compares two FLimenNotification instances based on their titles and messages.

explicit operator FNotificationParams() const

Converts the current instance to an FNotificationParams.

const FNotificationParams&

GetParameters() const

Retrieves a reference to the internal FNotificationParams.

Usage & Implementation Notes

  • This class is designed for use within the LimenCore plugin and should not be instantiated directly in blueprints.

  • The comparison operator (operator==) checks if two notifications have the same title and message, which can be useful for managing notification queues or collections.

22 May 2026