FLimenSaveSystemModule
Overview
The FLimenSaveSystemModule class is a module interface for the Limen Save System plugin. It implements the IModuleInterface to handle the startup and shutdown of the module, ensuring proper lifecycle management within Unreal Engine.
Properties
No properties are defined in this class.
Functions
Return Type | Signature | Description |
|---|---|---|
void |
| Called when the module is loaded into memory. Contains initialization code specified in the |
void |
| Called during shutdown to clean up the module, especially useful for modules that support dynamic reloading. |
Usage & Implementation Notes
This module does not require any special threading constraints or replication requirements.
Memory lifetime management is handled internally by Unreal Engine's module system.
No initialization dependencies are specified in this code snippet.