Limen Framework 0.1 Help

FLimenSaveSystemModule

Overview

The FLimenSaveSystemModule class is a module interface for the Limen Save System plugin. It implements the IModuleInterface to handle the startup and shutdown of the module, ensuring proper lifecycle management within Unreal Engine.

Properties

No properties are defined in this class.

Functions

Return Type

Signature

Description

void

StartupModule()

Called when the module is loaded into memory. Contains initialization code specified in the .uplugin file per-module.

void

ShutdownModule()

Called during shutdown to clean up the module, especially useful for modules that support dynamic reloading.

Usage & Implementation Notes

  • This module does not require any special threading constraints or replication requirements.

  • Memory lifetime management is handled internally by Unreal Engine's module system.

  • No initialization dependencies are specified in this code snippet.

22 May 2026