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ULimenGameSaveData

Overview

ULimenGameSaveData is a custom save data class designed to store game-specific information. It extends the base ULimenSaveData and includes properties for managing saved handlers and the current game level index.

Properties

Type

Name

Access

Description

TArray

StoredSaveHandlers

Public

An array of save handler objects.

int32

GameLevelIndex

Public

The index representing the current game level.

Functions

No significant functions are defined in this class.

Usage & Implementation Notes

  • None

22 May 2026