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FLimenGameSavesModule

Overview

The FLimenGameSavesModule class is a module interface for managing the game save system. It inherits from IModuleInterface and provides implementations for the StartupModule and ShutdownModule functions to initialize and clean up resources related to game saves.

Properties

No properties are defined in this class.

Functions

Return Type

Signature

Description

void

StartupModule()

Initializes the game save system.

void

ShutdownModule()

Cleans up the game save system.

Usage & Implementation Notes

  • This module does not require any special threading constraints or replication requirements.

  • Memory lifetime management is handled internally within the module's lifecycle methods.

  • No initialization dependencies are required for this module.

22 May 2026