Limen Framework 0.1 Help

ULimenSubtitlesDeveloperSettings

Overview

ULimenSubtitlesDeveloperSettings is a subclass of UDeveloperSettings used to configure various parameters related to subtitles and dialogue in the game. It allows developers to set delays for subtitle and dialogue display, as well as specify custom widget classes for displaying subtitles and handling dialogue playback.

Properties

Type

Name

Access

Description

float

SubtitlesDelay

EditAnywhere, Config

Delay in seconds before subtitles appear. Must be non-negative.

float

DialogueDelay

EditAnywhere, Config

Delay in seconds before dialogue starts playing. Must be non-negative.

TSubclassOf<[ULimenSubtitleDisplay](LimenSubtitleDisplay.md)>

SubtitleDisplayWidgetClass

EditAnywhere, Config

Class of the widget used to display subtitles.

TSubclassOf<ULimenSubtitle>

SubtitleWidgetClass

EditAnywhere, Config

Class of the widget used for subtitle content.

TSubclassOf<[UDialoguePlayerBase](DialoguePlayerBase.md)>

DialoguePlayerClass

EditAnywhere, Config

Class of the dialogue player base class.

Functions

Return Type

Signature

Description

FName

GetContainerName() const override

Returns the container name for these settings, which is "Project".

FText

GetSectionText() const override

Returns the section text for the settings UI.

Usage & Implementation Notes

  • This class is used to configure developer-specific settings related to subtitles and dialogue in the game.

  • The settings are accessible through the Unreal Engine editor under the "Game" category, specifically within the " Limen Subtitles" section.

  • Developers can modify these settings to customize the behavior of subtitle and dialogue display in their projects.

22 May 2026