ULimenSubtitlesDeveloperSettings
Overview
ULimenSubtitlesDeveloperSettings is a subclass of UDeveloperSettings used to configure various parameters related to subtitles and dialogue in the game. It allows developers to set delays for subtitle and dialogue display, as well as specify custom widget classes for displaying subtitles and handling dialogue playback.
Properties
Type | Name | Access | Description |
|---|---|---|---|
| SubtitlesDelay | EditAnywhere, Config | Delay in seconds before subtitles appear. Must be non-negative. |
| DialogueDelay | EditAnywhere, Config | Delay in seconds before dialogue starts playing. Must be non-negative. |
| SubtitleDisplayWidgetClass | EditAnywhere, Config | Class of the widget used to display subtitles. |
| SubtitleWidgetClass | EditAnywhere, Config | Class of the widget used for subtitle content. |
| DialoguePlayerClass | EditAnywhere, Config | Class of the dialogue player base class. |
Functions
Return Type | Signature | Description |
|---|---|---|
| GetContainerName() const override | Returns the container name for these settings, which is "Project". |
| GetSectionText() const override | Returns the section text for the settings UI. |
Usage & Implementation Notes
This class is used to configure developer-specific settings related to subtitles and dialogue in the game.
The settings are accessible through the Unreal Engine editor under the "Game" category, specifically within the " Limen Subtitles" section.
Developers can modify these settings to customize the behavior of subtitle and dialogue display in their projects.