FProceduralMapsModule
Overview
This class is a module interface for Unreal Engine 5 that handles the startup and shutdown of the Procedural Maps feature. It does not contain any functionality itself but provides the necessary hooks for UE5 to manage the lifecycle of the module.
Properties
Type | Name | Access | Description |
|---|---|---|---|
None | None | None | No significant properties defined in this class. |
Functions
Return Type | Signature | Description |
|---|---|---|
void |
| Called when the module is loaded into memory, typically during engine startup. |
void |
| Called when the module is unloaded from memory, typically during engine shutdown. |
Usage & Implementation Notes
This module does not perform any specific operations in its
StartupModuleandShutdownModulefunctions.It serves as a placeholder for future functionality related to procedural map generation within the Limen framework.